Core Rules
- 2Core Design Principles
- 3What You Need to Play
- 4Battlefield Size, Measurement, and Scale
- 5Game Size and Deployment Points
- 6Deployment Lists
- 7Core Infrastructure and Workers
- 8Game Setup
- 9Resources and Resource Nodes
- 11Units, Buildings, and Profiles
- 12Weapon Profiles
- 14Movement
- 15Actions
- 16Construction and Buildings
- 19Combat Rules
- 20Line of Sight, Cover, and Targeting
- 22Special Actions
- 23Weapon Traits
- 24Status Effects
- 25Destroyed Zone, Salvage, and Recovery
- 26Terrain