Core Rules

  1. 2Core Design Principles
  2. 3What You Need to Play
  3. 4Battlefield Size, Measurement, and Scale
  4. 5Game Size and Deployment Points
  5. 6Deployment Lists
  6. 7Core Infrastructure and Workers
  7. 8Game Setup
  8. 9Resources and Resource Nodes
  9. 11Units, Buildings, and Profiles
  10. 12Weapon Profiles
  11. 14Movement
  12. 15Actions
  13. 16Construction and Buildings
  14. 19Combat Rules
  15. 20Line of Sight, Cover, and Targeting
  16. 22Special Actions
  17. 23Weapon Traits
  18. 24Status Effects
  19. 25Destroyed Zone, Salvage, and Recovery
  20. 26Terrain